There is a pop up where you can set the type of edge blur (None, Radial, Variable or Both), you can set the amount of the Radial and Variable Blur.Ĭlick this link for a screenshot of the PopUp Box: Furthermore you can add a wriggle to the RGB Offset and set both the frequency and noisiness. The other type is a position shift in the red, green and blue channels. The result is more color fringing towards the edges of the frame. One is the normal aberration where the red, green and blue channels are scaled differently. I have created an effect (download it from the link in the start of this topic) that simulates chromatic aberration.Ĭlick this link for a screenshot of the Published Parameters:
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